Finished Series

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Fantasy

This title has been rated 14+ appropriate for teens and contains moderate language, intense violence, brief kissing, negative moderate alcohol use, and negative mild fantasy drug use.

Vengeance. Atonement. Exile. 

After killing a paladin in revenge for her family, Squire Bryn is cast out by order of the god Avgorath himself. Now she seeks atonement with the father of the dead paladin. But machinations far greater than a disgraced squire are at play. Unicorn riders—believed to be only legend—ride through the land. A young sorcerer needs help in finding his father, and a mystery brews that could hold the fate of two worlds. 

Will hatred prove stronger than the need to preserve a crumbling world?

This title has been rated 17+, appropriate for older teens and adults, and contains graphic violence, moderate language, brief implied sex, and child murder.

An undead necromancer. A curse written in blood. 

Sier Bryn hoped her return would provide the chance to rebuild her life, but her new knighthood quickly earns the animosity of her fellow warriors. After learning of a family curse that claims the lives of innocents, Bryn journeys to the Perilous Keep to confront her undead, curse-casting ancestor. But in those ancestral halls, Bryn must pay a terrible price. Can she regain what she lost at the Perilous Keep and prove her worth to the person who doubts it the most: herself?

Dark Fantasy

This title has been rated 17+, appropriate for older teens and adults and contains moderate implied sex, strong language, intense violence, and mild alcohol use.

The notorious Juniper Thimble is destined for execution. Caught stealing the king’s crown—in addition to her long list of crimes—she has only one way out. Juniper must survive the biggest, most deadly con of her life, commissioned by the king himself. Disguised as the crown prince’s lover, she is forced to protect him with her life…literally. Guarded by a surly squire, relentlessly attacked by demons, and surrounded by mysteriously disappearing servants, Juniper must dispatch the threat to the prince’s life before they find out who she really is. 

This title has been rated 17+, appropriate for older teens and adults, and contains brief sex, graphic violence, strong language, mild alcohol use, mild fantasy drug use, child slavery, and suicidal ideation.

The unbeatable Juniper Thimble has been broken. Outed as a mage, she has lost the love of her squire and gained a king’s ransom on her head. Meanwhile, Ison is tormented by memories of what the demon-summoning apostate made him do. To stop such a powerful evil, they must survive suspicious knights, old masters, and an underground cult. But can the assassin embrace her magic or the mage overcome the blood on his hands?

This title has been rated 17+, appropriate for older teens and adults, and contains moderate sex, strong language, intense violence, and attempted rape.

After faking her death at the hands of the Watch and escaping Rusdasin, Juniper and Ison are determined to make their way north to face an ancient evil. And the friends they left in the Undercity must scramble to escape the impending raid of their home.

Meanwhile, Squire Reid is beginning a northward quest of his own. To earn his knighthood, the king has tasked him with retrieving Boxel’s Grace, a legendary plant at the edge of the world and the only hope of reviving Prince Adrien from a magical poison.

When grieving hearts collide with the ghosts of their past, can they survive to save the future of their world, or will they shatter like ice?

This title has been rated 17+, appropriate for older teens and adults, and contains frequent implied sex, strong language, and intense violence.

All is not what it seems when Juniper Thimble’s past comes to light.

Despite the king pardoning her life of crime for saving Prince Adrian once again, he can’t pardon her for being a mage—a known one, at that. Now forced to go to the Marca to learn how to use ‘safe’ magic, Juniper must navigate life there while the futures of her newly knighted friends are used against her to ensure her good behavior.

Though Juniper has never liked the Marca, as she descends into the misery of schoolwork, chores, and bullies, she discovers a dangerous secret lurking in the dark corners of the school. But under the ever-watchful eye of the knights with their deadly Mage’s Bane, Juniper can do nothing about it.

When Nexon emerges with an army of mages and mindless thralls to kill her, Juniper and her friends are forced to flee into the Undercity. Wounded and desperate, unlikely forces must band together to survive this threat. But will they be able to survive together as they gather the strength to defeat Nexon?

This title has been rated 17+, appropriate for older teens and adults, and contains brief sex,  graphic violence, and moderate language.

Juniper Thimble knows who she is and what her place in her world is…or, at least, she used to.

As a thief, everything made sense. But when her identity as the last heir to the late King Balendin is used as leverage in an alliance, she isn’t sure who she is or who she wants to be.

The palace treats her as the long-missing Princess Isolde, something delicate to be kept under lock and key…even if she is prophesied to defeat the evil archmage Nexon. But Juniper does what she has always done: she takes her fate into her own hands. Escaping the watchful eyes of her royal guards, Juniper makes her way to the forbidden Blackwood Wylds to find the only living person who can tell her how Nexon was defeated the first time—the Archmage of Air.

In the Wylds, Juniper finds more than she bargained for when she stumbles upon and a lone village of druids, surrounded by the poisonous curse of the Wylds. The longer Juniper is in the village, the more she suspects the druids are hiding what they know about the missing archmage. But with the druids’ fear of magic and shadow beasts prowling the Wylds, Juniper must watch every step.

This title has been rated 17+, appropriate for older teens and adults, and contains brief intense sex,  graphic violence, and moderate language.

Juniper leads the druids into her former home, the now abandoned Rusdasin to battle against Nexon and his armies of mages. As Juniper struggles with who she is supposed to be and is haunted by ghosts of a home she never knew, secrets lie deep in the battle-worn and forgotten Castle Balendine.

Ison has infiltrated Nexon's forces, but he must tread carefully. If he succeeds, he just might turn the ride of battle. If not, the beasts he once helped create will surely rip him into pieces.

Prince Adrian has watched his home burn, his friends separate, his enemies rise. Not a warrior like his father or his friends, Adrian must navigate and bolster the force of criminals, mages, and knights in order to retake his castle and be the prince his people need.

Reid has fought against magic his entire life, but a sudden influx of power leaves him confused and uncertain. Grappling with this new power, Reid must rely on an unlikely ally in order to overcome the odds.

Friends reunite and enemies collide in one final battle that will determine the future of the realm.

Steampunk

 This title is rated 14+, appropriate for teens, and contains moderate language, intense violence, moderate implied sex, negative moderate fantasy drug use, negative mild illicit drug use, and moderate alcohol use.

Seventeen-year-old Raven Thane wants an adventure...and she’s going to get one. Just not the way that she expected. Bored and disinterested with a routine life in her remote underground community, she fails to notice a thief during her turn at guard duty. Zander, a charming sharpshooter, tasks her with helping him retrieve the mysterious stolen item. Posing as a couple on the road, they’ll face deadly automatons and Gray Elite soldiers, entangle themselves in a complicated world of spies and freedom fighters, and hide secrets of their own. Can Raven fix her mistake and prove herself more than a simple country girl? Or will she create even more chaos?

This title has been rated 17+, appropriate for older teens and adults, and contains brief strong language, brief graphic violence, brief implied sex, mild alcohol use, and mild positive fantasy drug use.

With the stolen centrum recovered, Raven’s adventure with Zander is over. Or is it? Raven’s lingering fever worries the Dwellers, and Zander is set on returning her to Silver Glen, pushing her out of their plans to rescue Princess Rosaria. But even when the Hammel Forest seems quiet, a dangerous automaton is always around the next tree. After Raven finds herself in the midst of another rebel caravan, she has a choice to make. Will she return to life underground, find her way back to Zander and the mission, or get swept away on an exciting new journey?

This title has been rated 17+, appropriate for older teens and adults, and contains: Strong language, intense violence, brief sex, mild alcohol use, and moderate negative fantasy drug use.

After a harrowing escape from the Gray Elite, everything is in shambles: Zander’s lost his arm, General Deacon will hunt Raven at any cost, and an unexpected ally seeks asylum on their airship. But one thing is going right for Raven—she has magic, thanks to the centrum, and now she needs to learn how to use it. When Raven and her friends seek information about her strange power, she is offered a chance to become a Wraith like Zander.

The journey brings more answers than Raven has ever dreamed of as she discovers as much about her own heart as her magic. Will the truth behind her power be enough to change the world or protect the ones she loves?

Fantasy Romance

This title has been rated 17+, appropriate for older teens and adults and contains moderate implied sex, strong language, intense violence, mild alcohol use,  and domestic violence.

At seventeen, Toury arrives in Fyr, where magic is power, a prince’s love is deadly, and female autonomy is a dream. Formerly a loner and burden to her adoptive parents, she ruins her chances of a fresh start by offending an ogler who just happens to be the prince.

Alex, the Prince of Fyr, is no novice when it comes to pressure. He has to face his father’s ailing health, the expectation to marry soon, and the hidden necromancers trying to take over the realm by exploiting his dark curse. At least there’s hope in a cheeky savior, but Earth girls aren’t so easy.

Toury and Alex learn that the strongest magic cannot be conjured but must be earned. They must risk their lives, hearts, and futures to save the land from a darkness of apocalyptic proportions. But can they trust each other enough to save Fyr? Or will everything they hold dear turn to ash?

This title has been rated 17+, appropriate for older teens and adults, and contains brief sex, frequent graphic kissing, graphic violence, moderate language, frequent negative alcohol use, moderate fantasy drug use, indecent assault, domestic violence, and discussions of rape.

After everything they’ve been through, Alex and Toury deserve a happily ever after, but being king proxy is not all it’s cracked up to be.

Alex inherited a world divided by his father, including incensed rebels—and a rogue dragon on the loose!—but the most pressing issue is Toury. Though he chose his kingdom over her and hurt her, by the god and goddess, he loves her too much to let her go. But can he ever do enough to deserve her?

Toury is a shell of her former self and grappling to figure out who—in this still-alien world—she will become. Her relationship is a hot mess, nightmares plague her, and rooting out necromancers is more than overwhelming—not to mention family baggage. Becoming queen means overcoming her past and seeing Alex for the man he is and not the cursed monster who destroyed their love. 

Rebels, dragons, and betrayals galore are just another day of court life. Toury and Alex managed to save the world, but can they repair a torn kingdom while their personal lives are in shambles?

This title has been rated 17+, appropriate for older teens and adults, and contains moderate language, frequent intense violence, intense implied sex, mild alcohol use, domestic abuse, forced abortion, forced marriage, and attempted suicide.

To say Toury and Alex’s reign has been rocky is an understatement. But the danger isn’t over yet. Rebels and necromancers are still out there, joining forces under "the commander." As Alex plans against a war beyond what Fyr has seen in generations, he knows they will strike where it hurts Alex most: his heart. He must make the ultimate decision—sacrifice everything, or let his tenacious lifemate save herself? 

Meanwhile, being a queen is not Toury’s dream job—she always wanted Alex, not the crown. But as enemies close in, Toury must make her own harrowing choices to control her own destiny, and if she must, all of Fyr’s.

In this conclusion to Alex and Toury’s love story, they will face horrors beyond their wildest nightmares. Will they be able to heal a fractured kingdom, or will all turn to ash and ruin?

Mythic Romance

 This title is rated 17+, appropriate for teens, and contains moderate language, graphic violence, intense implied sex, negative moderate fantasy drug use, negative mild illicit drug use, and moderate alcohol use.

What would you do if you could live forever? Could you hide it from the one you truly loved, especially if her life depended on it?

Thanks to his dysfunctional Olympian family, Archer Ambrose finds out firsthand how difficult this can be. He never falls in love but bestows it on others—until he meets Callie.

When Callie Syches moves to the Upper East Side to prepare for her father’s impending death, she doesn’t expect to meet the boy of her dreams. She also never believed her father’s harebrained theory about myths, but her uncanny ability to “see” uncovers godly secrets Callie can hardly fathom.

With an immortal family demanding absolute obedience, how far will Archer go to protect his love from the storm the gods will unleash upon them?

In this reinvention of Cupid and Psyche, experience an electrifying series where familial and romantic bonds are at war, and knowledge could mean the end of everything…or a new beginning.

This title has been rated 17+, appropriate for older teens and adults, and contains intense implied sex, graphic violence, strong language, moderate alcohol use, moderate fantasy drug use, depression and suicide, and domestic violence.

I could not let go, let alone believe Archer was truly gone. There was something utterly wrong with the statement “Archer Ambrose is dead.”

To say it was a bad “breakup” would be an understatement. Callie is told Archer is dead, but if the god of love were dead, surely she’d stop loving him? Lucien and Aroha try to help Callie grieve and move on—only Lucien finds it difficult to not love her, which is complicated by Callie’s sudden illness, evolving powers, and his obsession with exposing truth.

Despite Archer’s orders to never see her again and his warmonger father’s ever-watchful gaze, Archer can’t resist the dangerous urge to plot ways back to Callie. Chase must find a way to save his son, even if it means calling upon the recently suppressed war-god within.

With the immortal world fractured, can Love find a way to piece his heart–and world–back together? Or will it forever be divided?

In this reinvention of Cupid and Psyche, experience an electrifying series where familial and romantic bonds are at war, and knowledge could mean the end of everything…or a new beginning.

This title has been rated 17+, appropriate for older teens and adults, and contains: frequent implied sex, graphic violence, strong language, and death of a parent.

How had I let myself, god of love, fall so hard for another being? I knew the power of love, its consequences, and now I was my own victim.

After a painful separation, Callie and Archer deserve a relaxing reunion. Instead, they’re on the run from Zeus, forced into hiding with their extended family, and dealing with a slew of problems. As if Lucien’s recent prophecy of doom and betrayal isn’t puzzling enough, Callie’s illness comes with even more unbelievable powers.

Hindered by her traumatic past, Athena goes on a self-appointed quest for the one god who can save them. From the warm waters of the Caribbean to the cold mountain peaks of Iceland, the gods uncover shuddering truths they can hardly bear. Can they meet their fate head-on, knowing lives could be lost?

In this reinvention of Cupid and Psyche, experience an electrifying series where familial and romantic bonds are at war, and knowledge could mean the end of everything…or a new beginning.

This title has been rated 17+, appropriate for older teens and adults, and contains graphic violence, strong language, frequent brief implied sex, and mild alcohol use.

It is impossible to describe the love we have for one of the most important people in our lives and give it justice. If I could have him back, I’d endure anything it would take.

Momentarily free from Zeus, the gods deal with their monumental loss. Lies and secrets threaten to upend Callie and Archer’s mission to the Underworld and destroy their relationship. In this final installment of The Immortal Transcripts, old and new friends and flames come together in preparation for the anticipated final stand.

Someday, somehow Zeus is coming back for them. With only a glimmer of hope and a death-defying plan, can they reverse the damage already done and win their freedom from the tyrannical god of gods?

Happily ever after always comes with a price. Who will pay?

In this reinvention of Cupid and Psyche, experience an electrifying series where familial and romantic bonds are at war, and knowledge could mean the end of everything…or a new beginning.

Science Fiction/Dystopian

This title has been rated 14+ appropriate for teens and contains moderate language; intense violence; brief implied sexual violence; negative mild tobacco, fantasy, and illicit drug use; discussions of mental illness and suicide, and governmental conspiracy.

Olivia Sloane doesn’t want to live anymore. Her whole life is a struggle. Her health, her school, her social life, and even her relationship with her mother are all a mess. The world itself is a mess. With lethal acid rain and stifling, everpresent fog, nothing thrives in her home city, and it’s even worse outside—or so she’s been taught.

Her best friend, David, also has a hard life, but he has hope. He’s convinced that there’s something better hidden beyond the fence surrounding their city and has always suggested escaping together. Olivia has never taken it seriously. But after a failed suicide attempt, her stay in the mental ward leads to a series of suspicious encounters with her mother and a fight at school. Feeling like there is nothing left to lose, she decides to give David’s idea a shot.

Despite their poor health and reports of killer beasts, Olivia and David brave the wilderness. The truth they discover there—not just about their society but about themselves—is more astonishing than anything they ever imagined.

This title has been rated 17+ appropriate for older teens and adults, and contains moderate language, intense violence, brief intense implied sexual violence, negative mild illicit drug use, discussions of mental illness and suicide and sexual abuse, and governmental conspiracy.

Now that Olivia and David have discovered that their life in the city was a lie, their pursuit of the truth gives them a newfound purpose. Is there more to their Rare abilities than what they’ve discovered so far? Is there something about them that the government is trying to keep hidden?

Taken captive and tortured by her oppressors, Olivia narrowly escapes with help from an unexpected source. She rejoins what’s left of her new friends, only to find their home destroyed and coalition forces closing in to finish them off.

Running for their lives, they set out on a desperate quest to find the Haven, a mysterious city that is rumored to be harboring and protecting Rares. This journey will take them deep into the wilderness and bring them to the edges of another coalition stronghold before they find their way.

But the danger in front of them is rivaled only by the danger closing in behind them, and Olivia’s new abilities will be put to the test. As they discover more secrets, the ones they bring with them may be the most important of all.

This title has been rated 14+, appropriate for teens, and contains intense violence, moderate language, brief kissing, negative mild illicit drug use, discussions of mental illness, self-harm, and suicide, and governmental conspiracy.

The moment Olivia’s family is finally together in Uncle Eli’s camp, violence comes between them when Matthias shoots her mother, who has proven untrustworthy too many times. But not all is lost because of her mother—with the help of Uncle Eli, they find out the rumors they have been chasing are true.

The Haven is real. Freedom is in sight. At least, it will be once David and Olivia cross the DMZ. But that’s easier said than done: assuming they don’t freeze or starve in the bleak of winter, they must survive an irradiated no-man’s-land reclaimed by the wilderness.

With Eli’s suspicious camp, the Coalition on their trail, and in-fighting among their own group, they’re running out of time and options to find a way across. What happens when Olivia and David are forced to make painful choices between ideals and safety?